Abundance A two-player game by Matthew Shields, in which cards are auctioned, and the suits that turn out to be most abundant have the least value. The 24 cards are laid out face up in a row and players take turns to remove cards from one end, trying to collect combinations. Abstrac A game of perfect information for two players, by David Parlett. Abroasta A speed game by Tom Acker and Rachel Secenghier, reminiscent of Spit or Racing Demon but much simpler. Abracadabra A trick-taking game with exact bidding by Paul Newton, in which players not only predict how many tricks they will win, but also which ones. A B C D E F G H I J K L M N O P Q R S T U V W X Y Z #Īardvark Game A game for friends, created by James Quin, Adam Tilghman, Luke Weisman and Renée Sharp. Eventually I may organise them into categories. The games are at present listed in alphabetical order (with numbers at the end). Therefore please write from a valid e-mail address and be prepared to answer follow-up questions, otherwise your game will probably not be published.
In most cases I will write back and ask you a few questions, to clarify any doubtful points. It is surprisingly hard to write out the rules of a game in a way that can easily be understood by a reader who has not seen it played. Please try to describe your game clearly. If you would like to contribute a game of your own to this page, or publish a comment, variation or improvement on one of the games here, you can send me your contribution by e-mail. If you have any questions or comments about one of these games, please ask the author of the game, not me.
Most of the games on this page have been contributed by their inventors.
They are listed on the Commercial Games page.